Album artwork for how-to-win-at-shitty-wizard

How to Win at Shitty Wizard

Low Cunning

July 28th, 2023
11 tracks
70:04
01 — Tips, Tricks, and Strategies —Clash at Demonhead
0:00
3:09
1
01 — Tips, Tricks, and Strategies —Clash at Demonhead
Low Cunning
3:09
2
02 — Tips, Tricks, and Strategies — Metal Gear
Low Cunning
2:36
3
03 — Tips, Tricks, and Strategies — Castlevania II: Simon's Quest
Low Cunning
5:16
4
04 — Tips, Tricks, and Strategies — Zelda II: The Adventures of Link
Low Cunning
5:47
5
05 — Tips, Tricks, and Strategies — Robowarrior
Low Cunning
5:44
6
06 — Greetings, Game Players — Intro
Low Cunning
0:16
7
07 — Greetings, Game Players — Castlevania II: Simon's Quest
Low Cunning
6:04
8
08 — Greetings, Game Players — Double Dragon
Low Cunning
6:13
9
09 — Greetings, Game Players — POW
Low Cunning
4:41
10
10 — Greetings, Game Players — Strider
Low Cunning
6:32
11
11 — Greetings, Game Player (Instrumental)
Low Cunning
23:46

Introducing "Dungeon Tip" — atmospheric(ish) long-form music overlaid with hints for your favorite NES games. Arguably the least video game but somehow most dungeon synth Low Cunning release, "How to Win at Shitty Wizard" falls outside of the usual narrative cannon and integrates modular and looping elements into the usual over-effected guitar you've come to begrudge. Plus borderline nonsensical video game tips.

This Ampwall edition kindly breaks up the formerly monolithic audio into bite-sized files, allowing you to jump right to the hints you so desperately need for the NES games you love.

Credits

Music and original narrative interpretation and interpolation performed by Z. Emerson Weston

"Tips..." copy originally published in "Compute!'s Guide to Nintendo Games" by Steve Schwartz
"Greetings..." narration originally performed by Neil Ross on Game Player's Magazine Gametapes